The Demons of Farendoth
Enhancement: +1 attack rolls and damage rolls
Critical: +1d6 damage
Property: Gain a +2 item bonus to any monster knowledge skill check.
Power (Daily): Minor Action. Swap a power you’ve prepared for another power in your spellbook of equal or lower level. Each power must also be of equal or lower level than the level of the staff, and you can only swap a utility power for another utility power or a daily power for another daily power.